INDEPENDENT DEVELOPMENT
Good tools should
be within reach.
Surface3D is a solo project built around a simple goal: give artists an open, approachable alternative to expensive texturing tools. Support helps fund development time, testing, documentation and distribution.
Support Surface3D ↗Made by one developer, for artists
Surface3D is being developed independently, with an open and accessible future in mind. Donations help keep development moving and lower the barrier for artists who need capable material tools.
No tiers or promises—just a direct way to support the work.
Donate to development ↗- Development and bug fixing
- Testing across different hardware
- Documentation and tutorials
- Build hosting and distribution
Join the Discord
first.
Follow progress, ask questions, share your materials and tell us what should improve next.
Join the Discord ↗Then download
the current build.
The Windows 64-bit development preview is hosted on GitHub Releases. Check the latest notes and keep backups of important projects while the software is in development.
Download Surface3D ↓Why donations?
Surface3D is a solo effort. Support helps cover the time and practical costs behind a serious, artist-focused texturing tool.
Is the project open source?
Application source is private for now. The public GitHub repository hosts Windows releases and bug reports.
Where does support go?
Into development, cross-hardware testing, documentation, and keeping the project builds available.
WINDOWS X64 / GITHUB RELEASES
Get Surface3D.
Download the current Windows 64-bit development preview, or browse every release and its notes. Extract the complete ZIP before running Surface3D.exe.